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game designer css should not be applied in edit mode #105
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Originally created by @robartsd on GitHub (Jan 31, 2021).
CSS is a powerful way to change the look and feel of the game, but some properties mess up the edit view. I think all game designer css should be toggled off when viewing in edit mode.
Things I've done that mess with edit view:
opacity: 0(could mitigate by adding transparent class styles to all widgets)!important(partially mitigate by removing !important from.widget.droppable.droptargetin stylesheet, but then any game designer setting the border with an inline style would override the dynamic appearance)Proposed solutions: